Hope RP (
wizardseason) wrote in
pajamabox2019-04-14 10:45 pm
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Day 2: Evening
Evening: 5:00pm - Midnight
[ IRL Timeframe: April 14th - April 22nd, 2019 ]Unfortunately for everyone, the second day's events are far less rewarding than the first day's. Now that things are starting to get real, there are consequences for what's taken place. Both monsters caused a bit of damage and a mess with their departure, but the locals on the island are trying to stay positive. Sometimes things just get messy, they've dealt with this for forty years it's fine.
But the heroes are sure to have a lot on their mind. Injuries mean it's less of a game and more likely to sink in as real. How will your hero cope tonight? The Princess and her two knights are due for a rendezvous with the Protector and, on the other hand, there are some evil-allured knights due for some private time with the Wizard. What will come of that?
The Weather
- Still.
- 61°F / 16°C
- An eerie calm has fallen over the island.
Prompts:
- 05:00pm Clean-up Crews: Both Bamborough and Craydon were left with big neon-green splashes of blood that aren't going to just wash off. Numerous locals in both areas are hard at work cleaning up after the second monsters, scrubbing at buildings and assessing the damage to the island. In Bamborough, the locals are hard at work trying to salvage the damage to the boardwalk or put up caution tape around the destroyed areas. Is your hero lending a hand in all this? Is someone else helping? Bond over picking up the pieces, but hey... it could be worse, right?
- 5:30pm, Craydon: Despite being largely untouched by the monster's arrival, the citizens of Craydon have dropped by the train station to check in on the heroes. Anyone in the area will be given a small care package of items and offered a free coupon for any restaurant in the area. Will your hero go alone and run into someone who was craving the same food they were, or will they team up with their fellow heroes to drop by a restaurant together? Everyone needs to unwind, after all!
- 5:30pm, Bamborough: Despite the boardwalk damage, the Bamborough oceanfront diner is offering 'monster margaritas' tonight. They're set up as an open-air bar tonight, doors and windows open to let in the cool sea air. Every hero gets their first monster margarita free if they can stomach the bright green color, and they've got deep fried bar foods for half off. Come in, indulge, have a drink to get your mind off of the events of the day, heroes!
- 5:30pm, Far Haven: The Far Haven clinic has advertised that its doors are open to any hero injured, or just in need of a check-up, for the rest of the evening. They want to check in on all the heroes and make sure they're okay. Did your hero come alone and run into someone here? Or did they come together to get stitched up? Or maybe they just need to be reassured that everything will be okay.
- 8:30pm, 9:05pm, 9:40pm, Train station(s): As always, Social media is incredibly quick to report Wizard appearances. At 8:00pm they report that the Wizard is waiting for the train in Bamborough station. She does, in fact, board the train at 8:30pm and they start theorizing where her destination is. Social media points out that her train will be arriving in Craydon at 9:05pm, then it will get to Far Haven by 9:40pm. If a hero tries to find her when the train arrives back in the Bamborough station at 10:15pm, though, the train will be empty. Where will your hero find her? Bamborough between 8 and 8:30pm? On the train in Craydon at 9:05pm? Or when she disembarks in Far Haven at 9:40pm?
Procedure:
Reply to the appropriate toplevel comments for events below. Indicate if a post is a private conversation with "Private" in the subject otherwise all threads should be open to interaction with others. Plan OOCly how you'd like to toss everyone around.
no subject
"I know revenge won't change the past, but I thought I made my peace with all this!" Garrot whines, then looks down to the ground, slouching a bit as his center of gravity starts to lean towards Gyre. "It's been thirty years, and I've spent most of those helping people instead of being angry." He had, of course, spent quite a while being angry about it all. Then he moved on, accepted his life.
"But now that I can finally do something about the Wizard, is it wrong to want revenge when we're gonna have to fight her anyway?!" There is, in fact, a lot of pain in his eyes and voice with that remark. Does this make him selfish or a bad person? Does it even count as revenge if beating the Wizard is his job? But then he rolls his neck backwards, staring straight up at the ceiling. Groan.
"If you think you can help me make peace with a chance I never thought I'd get, I'm all ears." He knows damn well it doesn't change the fact that other people lost family to her, his own kids included. But he'd be lying if he didn't want to make her suffer just like she made him. "I..." Garrot chuckles, a moment of mirth amidst all the heaviness. "...I really don't think I can make sense of this on my own."
no subject
He'll have to get back to that though, offering Garrot this soft smile. "No, no. I can only teach you the way I learned it. Only you can make peace with yourself. I..." He pauses a moment, turning words over in his head as he tries to find the right ones. "I cut the wood, you know?"
Idioms don't translate well between languages, it turns out, and he knows the phrase doesn't have quite the right impact in Common, but he's not exactly sure why. Instead, he pulls the conversation back a little bit, clearing his throat so he can hopefully get through this without his voice giving out. God dammit, he only talks this much around Garrot, why.
"I don't think it's wrong to want revenge though. Emotions don't have a uh, morality?" he says, like he's not sure exactly the words to use. He fucking hates talking about philosophy, especially in Common, but the desire for revenge is such a clear, relateable thing for him. He has to share what he's decided after forty years of dealing with the impulse.
"The only thing that matters is what you do with that feeling. Cruelty for cruelty's sake is always wrong, even when done to someone who might have hurt a lot of people."
no subject
"Th-thanks..." Honestly, Garrot's just glad to hear that he's not a bad person for being so angry about all this, for wanting to destroy the Wizard like he's some savage beast. The weird thing is that it's from Gyre, who tends to yell at him half the time. "This is just such a weird situation for me. Like..." He blinks a few times, willing to take an assumptive leap. "Imagine if the guy who caused your nightmares was, like, a Knight. How uncomfortable and confusing that'd be."
Garrot has no idea if the comparison is accurate, but he knows that the more he tries to keep himself and Gyre on the same page, the better things end up going for them.