Hope RP (
wizardseason) wrote in
pajamabox2019-10-15 08:19 pm
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Day 5: Evening
Evening: 5:00pm until Midnight
[ IRL Timeframe: October 15th -Evening is calm, evening is serene, evening is-- a time for everyone to catch up with all the nonsense that just happened today. For anyone checking social media, there are a number of significant events that went down to catch up on:
- Gyre's head straight-up fell fucking off. Somehow he's not dead.
- Gyre and Luka fought each other.
- Gyre punched Luka in the face.
- Terrence posted a Photoshop Phriday contest on the Hopeful Hearts homepage in the morning, when the Wizard was KO'd. It's finally gone viral.
- Two hospital rooms are out of commission due to the floor collapsing.
- The hospital's main lobby is inaccessible via the main doors, good thing the side doors work.
- Rory is missing. Where did the Tiger knight go? Social media fears the worst.
- The child teleported off of the pier, leaving anyone with them behind as they boarded a tourist boat. If the side is to be believed, it's headed back to Bamborough, but with the child at the helm where would it be going?
The Weather
- Birds are chirping again.
- 59°F / 15°C
- It shouldn't be this chilly?
Prompts:
- 5:00pm Onward: Hospital, Far Haven: After the rooms were destroyed and the lobby floor was ripped up, the Hospital is hardly in tip-top shape. Any heroes can drop by to try to gather clues with others, to try to help pick up the place, or of course drop by to get medical attention.
- Most Evening Times: Gyre's Camp, Forest between Craydon and Bamborough: Gyre can be found in his camp for most of the evening. It's taking up a little clearing in the trees and it's extremely nicely kept even at first glance. There's a fire pit dug into the ground, and lined with rows of gently polished rocks. There are three delicately carved wooden figures sitting on the rocks, one per rock. There's a little boar, a curved antler that very nearly looks real and uh a wizard hat.
Off to the side, there's a canvas tent that's just barely big enough for a Gyre-sized bedroll and his emptied backpack. It's been zipped shut except for a couple inches opening left at the top. There's a little pile of chopped wood beside the tent, and a bowl filled with a dark purple dye and a few folds of leather. In front of the tent is a boot with the sole coming off, partially unsewn.
Across from the fire, there's a rack set up with one cleaned rabbit? skin, and a deer skin hung on a pole to dry. The deer's skull has been set on a pike up high to bleach the bones.
At least one person has promised to visit, but will he even after their fight? But perhaps he won't be the only one to drop by tonight.- 5:00pm Onward: Unlimited Tacos, Bamborough: Even after the rails are fixed in Bamborough, the unlimited taco deal didn't come to an end. If the princess or any knight drops by, they won't even have to ask because there are free tacos for the rest of the day! Any hero may show up and sit down to dine on tacos of all types and flavors. Unfortunately this taco shop only specializes in flour-shell options, but their flavors are on point! Dine in with your fellow heroes and discuss all the nonsense that's been happening... and it's only day five.
- 5:00pm Onward: Free Drinks, Far Haven: If your hero is just tired of everything having to be So Much All The Time, they can drop by one of Far Haven's brightest night life bars called "Reach". They're offering free drinks all night to celebrate the Wizard getting put in the hospital. Things are looking pretty easy for the team this year! The special drink being offered is the "Wizard Bomb" which drops a blue shot into a bubbly red drink. It's pretty tasty and, best of all, free! Which heroes will find each other here before the night crowd shows up? Sun's going down fast!
- 5:00pm Onward: Free Admission Meditation, Craydon: Heroes need to take a moment to breathe, and one of the locals in Craydon has realized that. They've offered any hero a free meditation session in their garden room. Incense will be lit, hot towels will be offered, and the gentle serene environment of their garden room (complete with the carefully-combed and designed zen sand pit) will make sure any stress just melts away. Does your hero run across someone else while walking in or leaving? The Wizard can be found sitting outside, staring up at the sky, for the rest of the evening.
- 7:00pm Bed & Breakfast Helping Hand, Craydon: The owner of the Helping Hand Bed & Breakfast needs a helping hand! They threw their back out after carrying a large stack of firewood in for the wood oven. Looks like they're down for the count for at least the rest of the day. Care to lend a hand, perhaps with your fellow heroes, to get things taken care of? The laundry needs to be done, more firewood has to be cut, the food has to be cooked, the guests have to be checked in and out... Who's going to do all this if they can't even get up off the ground? They're in a rough spot! Social media was kind enough to report on what happened, but now that night's falling, things have to be closed up for the night. After the events of the day, Ten can be found here helping out. Looks like he's doing a little bit of everything!
- 8:30pm Protector Meeting, Far Haven: After the events of the day, the Protector sought out Olivia and spoke with Luka before he handled his own evening tasks. They both received a card from him with an address on it and a request to bring one knight that they trusted along with them. The address, not strangely at all, will take them to the center of a small local park in the middle of the business district. When they arrive, the Protector will be sitting on a bench overlooking a fountain. All around him are screens that are showing the events of the day, and he appears to be reviewing what happened.
Of course, this isn't his dream space so he can be found by just about anyone at this point. But will anyone else find him? Before or during the meeting? Will they spy on the meeting or make themselves known?
Procedure:
Reply to the appropriate toplevel comments for events below. Indicate if a post is a private conversation with "Private" in the subject otherwise all threads should be open to interaction with others. Plan OOCly how you'd like to toss everyone around.
no subject
Of course, the obvious answer is that Terrence hadn't given the Protector a reason to monitor him up to that point. Just going by his looks, occupation, and powers... Terrence certainly seems to be one of the more docile and less volatile knights, at least to someone who doesn't take enough of an interest in individuals to look any further. That was before their altercation, however...
Christ. She hasn't really even said anything and she's managed to make poor Terrence paranoid as hell.
Well, to be fair, he can't really blame that on her - it's his own mind going into overdrive.
"I suspect the situation is far more complicated than anyone aside from those present at the time can suss," he answers thoughtfully. The deliberate way he says it, complete with his trademark alliteration, makes it plain that he isn't just trying to be diplomatic. "My impression is irrelevant to reality, really."
Still. If the kindred spirit he senses in the Wizard is even remotely accurate, then that's not a very fulfilling answer!
"I think you both made a mistake, and the arrangement we've found ourselves in is a result of your hasty answer to it. The Protector never cared for us but feels an obligation to protect us for some reason I don't yet understand. You initially were willing to do away with us entirely but have grown attached over the last forty years. If you agreed to tell us everything and work together we could fix your mistake, but both of you are too stubborn at this point to give in to that extent."
Terrence shrugs with a grin. He delivers the explanation with the full, straightforward voice expected of a public speaker, but there's an undeniable undercurrent of uncertainty. Even he doesn't think that's remotely correct, he's just spitballing his favorite theory as a fan of Wizard Season for years.
no subject
She's not going to tell him what the answers are, especially if he doesn't want to know, unless he asks for them. But there was another distinct possibility here, another direction he could be taking this, and it's that direction that she wants to potentially address as she adds:
"Or do you want to know what you can do about it?"
no subject
It has nothing to do with the Protector, really. If anything, their encounters have made the Wizard's side of things more believable. It's a combination of the combined uncertainty of all of humanity that has persisted even before he was born on top of his own naturally distrustful nature...
"Arguably it doesn't matter what the truth is unless I can do something about it. I'd still like to know both, though, I think."
no subject
"I would work with him, but he'll never work with me. His stubborn attitude is going to end with the death of everyone on this planet." She continues, before dropping the two bombshells.
"So I have to kill him, and keep the new arrival alive, to stop that from happening." She gives a small smirk, before finishing with:
"What you can do is keep them and your allies alive until the end."
no subject
"Convenient, given that was our plan in the first place," he chuckles. She does seem to be in a rather candid mood at the moment, however, so he might as well see how far he can take this. "What exactly happened between the two of you that he is so absolutely against cooperation?" Her responses are still being taken with a heaping spoonful of salt, but she doesn't seem to be fucking with him at least.
no subject
But then he asks that question, and--
"Simple. He made a mistake." She answers, giving a slight shrug as she pops a new cocoa into existence.
"And I called it out."